Android setup
Hello, everyone!
So, this is the first day of true work on the project! At first, I decided to setup the environment to generate a mobile build for Android so that I can test, from day 1, the builds in my Samsung S10e to ensure that everything works. To do that, I had to install the corresponding modules from Unity and setup the right options inside the editor. Since this is not a tutorial, I'll not explain in details the steps necessary, but if you are interested, you can checkout the code in the project's GitHub page.
The decision that I made that could be polemic was to limit the minimum API version of the app to the Android 8 version. I made this since I won't be able to test in older devices, so I chose the oldest one that would make my life easier in terms of settings (such as the app icons).
As a provisory icon, I chose the image number 6 from the free pack that I found available here. To generate the different resolutions that the newer Android versions demand, I used this site. After all of this, I could generate the build and test it on my phone, where it only showed a white screen with a welcome text.
I couldn't work more this weekend, so that's it for today. Next week, I want to begin prototyping the movimentation system of the spaceship that player will control.
Hope to see you again soon.
Cheers!
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